Forum Replies Created

  • In reply to: Patch Request: Chords in “Endless” by Orum Palmer

    April 4, 2020 at 6:07 am #34044
    Max KranabetterMax Kranabetter
    Participant

      Okay I’ve applied all your advice and I even asked Orum himself if he had any advice and he said that he used Serums LFO to control the phase and pan, which I also tried out. It’s still way out from how the original sounds, but this is what I have managed.

      (I have added a comparison in the audio)
      Thanks a lot for your help!

      In reply to: Patch Request: Chords in “Endless” by Orum Palmer

      April 3, 2020 at 10:56 am #33989
      Max KranabetterMax Kranabetter
      Participant

        Thanks for the reply! I’ve added some drums and a quiet bass for some reference and tried all of the things you suggested. I also added a heavily sidechained piano and some strings to support the synth. It definitely sounds better now, there is just still quite a difference. The thing is, I can’t quite tell what it is

        In reply to: Patch Request: Chords in “Endless” by Orum Palmer

        April 2, 2020 at 12:37 pm #33948
        Max KranabetterMax Kranabetter
        Participant

          Sure, this is one of my tries, but I can’t get it sound anywhere near how the original sounds. I think I can hear a lead sound and a piano sound with the chords. I think the chords have a short attack time, but long enough to be noticeable, 76ms sounded right to me. They then have a reasonably quick decay time (I used 500ms) and then fall to a lower sustain level (about 30%). I can also hear a lot of white noise and reverb in the chords, so I added that as well. I just don’t really know where to go from here, what should I be looking out for? Processing, waveshapes, filters?

          I can’t attach the fxp file, so here is a Screenshot and an Audio of me playing a chord with the serum patch

          chords

          Max KranabetterMax Kranabetter
          Participant

            Thanks for the reply! I ended up using two different saw waves with Hyper, Dimension, Distortion and Chorus on them and it did the job, but I definitely prefer your approach!

            In reply to: Patch Request: Bass sound in "Higher" by Emmit Fenn

            April 25, 2019 at 7:14 am #25726
            Max KranabetterMax Kranabetter
            Participant

              Hi Colin, thanks that’s just what I was looking for!