• September 6, 2018 at 4:56 am #19561
    butermannBiloute Stradoviec
    Participant

    Hi there!
    I’m trying to replicate a patch I only got samples of… I could of course sample it, but I would like to replicate it, and to learn from it 🙂
    Cheers!

    Here it goes

    btw, it would be nice to be able to upload files here 🙂

    September 6, 2018 at 3:13 pm #19688
    joehanleyJoe Hanley
    Keymaster

    Hi. You can upload files by scrolling down to the bottom of the page, and right above the Submit button you’ll see an Attachments option.

    September 6, 2018 at 4:07 pm #19703
    dubmethoddubmethod
    Participant

    Hi. You can upload files by scrolling down to the bottom of the page, and right above the Submit button you’ll see an Attachments option.

    It was working a week ago, Joe but neither i can’t see this now…

    https://drive.google.com/open?id=1kDpMjtjuO15TTzDGr0pyBhGncLmo45Nu

    September 6, 2018 at 4:12 pm #19705
    joehanleyJoe Hanley
    Keymaster

    My bad. How about now?

    September 6, 2018 at 4:14 pm #19707
    dubmethoddubmethod
    Participant

    Excellent! 😉

    September 7, 2018 at 11:08 am #19782
    butermannBiloute Stradoviec
    Participant

    Thanks Joe!
    Here’s the file 🙂

    Patch1

    Attachments:
    September 17, 2018 at 11:40 am #20191
    joehanleyJoe Hanley
    Keymaster

    Whatcha got here is a big ole’ unison saaaaaaaaaw!!!!!!

    A ton of voices with some noise thrown in for good measure.

    How It’s Made

    • Synth: Sylenth1
    • Oscillators
      • Osc A1: Saw, 8 voices, retrig off to avoid a huge attack transient, detune set to 4.1,
      • Osc A2: Same settings as A1, except turn the Fine knob up to 0.155. Now we have two big unisoned oscillators that are also detuned from each other, effectively creating a giant 16 voice unison
      • Osc B1: Noise, 8 voices, no retrig, volume set to 0.870
    • Filter A: Input Select AB, so that both the A oscillators and B oscillators get processed by this filter. Lowpass. The first note is a pretty low cutoff around 4, and you can turn it up for the brighter notes. Res at 2.1 for some point, and Drive at 2.2 for some heft
    • Compressor: This will create an attack transient and fight the unison pulsations to create a bit more of an aggressive sound. Turn it on and it’s almost perfect as is. I turned up the attack a bit to 28ms to create a more pronounced attack transient.
    • This reply was modified 11 months, 1 week ago by Joe Hanley.
    September 18, 2018 at 6:24 am #20209
    butermannBiloute Stradoviec
    Participant

    Hey Joe!
    That’s awesome thanks! I don’t have sylenth at the moment, but I almost could recreate it in Hive. What is the scale of the knobs in sylenth1, 0-10 ?
    Thanks so much!

    September 18, 2018 at 8:31 am #20211
    joehanleyJoe Hanley
    Keymaster

    What is the scale of the knobs in sylenth1, 0-10 ?

    Yes

You must be logged in to reply to this topic.